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We made a game in UNITY! Swap for Answer! ?>

We made a game in UNITY! Swap for Answer!

Follow Me!by Today I present you a small game called Swap For Answer! I mentioned in my last post that a while back me and my husband were doing a small project, a game in Unity and am proud to say that we finished it! It is not perfect, but it is working! So let me tell you more about the game itself and how we ended up doing it. The game Idea So the game itself is not something we invented. It is…

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Free 3D models for download ?>

Free 3D models for download

Follow Me!by It has been a while since I wrote something here (shame on me). I was so focused on my Soviet Block House project that I have been working on for so long that I ignored everything else. I just wanted desperately to finish it and move on to the other things. Maybe not the most  wise thing to do, but I just wanted to finish it so bad that it became my main priority. And yesterday I finally finished…

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Rats nest warning | 3dsMAx ?>

Rats nest warning | 3dsMAx

Follow Me!by Today I will write about this little tiny thing that I encountered this very afternoon. I was working in 3ds Max on a lovely toilet model (3D pooper ftw!) and as I attempted to export an .OBJ file I got this crazy warning message saying that there is a “rats nest in mesh “Water”. Yap. That’s the official name for the warning – the rats nest 😀 which I find to be pretty amazing and clever 🙂 It doesn’t say anything more…

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Unwrap UVW: How To Make It Easier |3dsMax tutorial ?>

Unwrap UVW: How To Make It Easier |3dsMax tutorial

Follow Me!by Unwrap UVW modiefier in 3dsMax is a pain in the ass (first sentence and I am cursing already..) Anyone who has had used it knows what I’m talking about. I think there is no person on earth who would enjoy the unwrapping fun. It is just confusing and can be terribly frustrating. Especially if you are dealing with some complex geometry. But other than it is an amazing tool and like it or not you must use it…

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Standard Wood Material in 3ds Max Tutorial Part 1 (Creating Textures) ?>

Standard Wood Material in 3ds Max Tutorial Part 1 (Creating Textures)

Follow Me!by As you may (or may not) already know, that I have modeled my own apartment in 3ds Max. Logically I had to built quite a lot of objects that require Wood material. As I did this with the idea, that I had to import the whole mesh into Unity I didn’t try to do something fancy, because Unity (and any other 3D engine, I believe) best supports (if not only) objects with Standard material applied to them. Unity simply…

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